Taking advantage of the control afforded by the gaming engine in manipulating the user or environment, ARTIFICE proposes a multi-directional gravity space; the response is one that must treat all surfaces as habitable, defined only by the gamer’s intentions. Whether in the design of a room or a puzzle, the challenge provided by the constant shifting of the concept of up creates a new experience in the interaction with the environment. This is greatly enhanced by the VR capabilities of the Oculus Rift, which tosses the user in a tumultuous world rather than viewing events cinematically. ARTIFICE is an experimental immersive experience developed as an ‘eccentric’ game utilizing the Oculus Rift and powered by Unreal Engine/Blueprints.
Final documentation videos: https://vimeo.com/machogames